Naughty Dog Game Programmer (Tools)
Naughty Dog Game Programmer (Tools) Computer game studio seeks a Game Programmer (Tools) design, develop & support tools in production pipeline.
Requires Master’s in Computer Science, o related plus 2 years experience in job offered, or Software Engineer, Core Engineer, or related. 3D math skills include linear algebra & vector math, experience in console or PC programming, in creating at least one of the following PC apps: level editor (actor placement, navigation meshes, particles, boundary regions, etc), art prototype catalogue/database, animation/cinematic editor, material/shader editor, plug-ins, build tools, data messaging tools, lighting tools, experience in using Maya Plug-in API, SQL, OpenGL, or CG/HLSL, ability to design, author, & maintain complex tools used in different parts of the production pipeline required.
Job site: Santa Monica, CA. Work Authority required if hired.
We are an Equal Employment Opportunity (EEO) employer and does not discriminate on the basis of race, color, national origin, religion, gender, age, veteran status, political affiliation, sexual orientation, marital status or disability (in compliance with the Americans with Disabilities Act) with respect to employment opportunities.